Really fun game with cool idea!
(also you could maybe integrate newgrounds api into the game. so, you know... leaderboards and achievements and stuff?)
Really fun game with cool idea!
(also you could maybe integrate newgrounds api into the game. so, you know... leaderboards and achievements and stuff?)
Out of curiosity, do the text sprites delete when off-screen? Because my game gets progressively laggier as I click but fixes when I restart
Off-screen sprites are still tracked sprites and tracked sprites use memory!
Oh crap! you're right, the sprites do not erase xD. I'll do my best to change this lag issue. Thanks for the feedback!
I would recommend the Unity tile map system for the blocks
Here's a good tutorial by Unity: https://www.youtube.com/watch?v=fmNtibNWPhc
I recommend putting these in a subfolder btw
But the running animation is fine, I love it!
It's kinda fun, but you shouldn't make enemies move randomly in this sort of game
It feels unfair when enemies have no pattern and starts to aggravate people
Cool puzzles and interesting concept but WAAAYYYYYY too RNG based
yeah I didn't have time for pathfinding so I want with pseudo-random movement instead
Fun, but if you click off, it just breaks
Fun, but wayyy too easy
The boss fight has a lot of ways to be harder
And the game is way too short
Also, you have to figure out how to play
But other than that, it's fun!
thank you for the feedback! it was their first time ever doing this but we will be back with a better game!
Levels are way too hard and the only way to get through them is using a touchscreen and have lots of luck.
Having difficulty is fun to an extent, but this just feels unfair
But the idea is interesting
Yeah, levels are hard, but I played the game a lot and you can beat every single level with a mouse. Sometimes you have to find a proper solution to pass the level. Thank you very much for your feedback!
Needs a tutorial and some more characters, but interesting!
(maybe even a hidden strategy guide like hidden in the background! y'know, for those people who really pay attention)
Thank you for playing! I might consider adding strategy guide, but will need to find out how to put it in layperson terms.
However, the one with tutorial and learning curve, and stories is available on our Itch.io. Please check it out if you'd like
Game dev by night, not a criminal by day
Age 17, Tiny boy
Proffesinal idoit
Not Pico's
Hell I think
Joined on 5/29/20